Bdo Gathering Please Try Again in a Moment
Black Desert Online Apr 26 Game Update Patch Notes.
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Greetings Adventurers,
Going once, Going Twice, Sold! ~ This week adventurers looking to spend silverish on some rare and exclusive items, should hurry on over to 1 of the new Imperial Sale Business firm Managers being added in this week'south patch. While you're perusing all the new shiny stuff up for auction, be sure to check your effect challenges tab to snag the new outcome items introduced with the Spring Coronet event, and every bit e'er, observe out all the boosted details for this calendar week'southward goodies below!
Event & System
[Event]
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Spring Coronet event is on!
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Catamenia: 4/26 Subsequently Maintenance ~ five/16 Earlier Maintenance
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During the issue period, Defeat Monsters, Gather, and Fish to become [Outcome] Fresh Peach Flower Petal and [Upshot] Vibrant Peach Bloom Co-operative.
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During the result period of 4/27 00:00 UTC ~ 5/16 Before Maintenance, obtain [Result] Fresh Peach Blossom Petal x1 every hour through Challenges (Y).
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Combine necessary relevant ingredients through the Processing tab (50) and obtain ii types of Draughts!
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In addition, go through the following quests to obtain your own [Result] Peach Bloom Coronet
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[Effect] Allow's Brand a Coronet
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[Effect] Cute Connection
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[Event] Art of Flowers
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Click <Hither> to notice out in item the Spring Coronet event!
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The New Challenges (Y) that were available for new adventurers have now ended.
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Outcome Period: February 28th (After Maintenance) ~ Apr 25th (Before Maintenance).
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Griffon's Helmet Boost outcome has ended.
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Ellie'southward Mystical Lake Festival has concluded.
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The Special Line-fishing betoken at Ellie's Mystical Lake Festival has disappeared.
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The Ellie's Mystical Lake outcome surface area has returned to its normal settings and is no longer a safe expanse.
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Black Spirit quest which leads you to Ellie's Mystical Lake has besides disappeared.
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Sharp and Hard Blackness Crystal Shard gathering drop rate event has ended.
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The following items can now be sold to NPC shops.
- [Event] Steppe Seal
- [Event] Meadow Trail
[Content]
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Imperial Auction House NPCs have been added to each city.
- At the Imperial Auction House, special rare items will be upwards for bid.
- When the sale house opens upward, there will be a system bulletin and the Regal Auction House NPCs will first accepting bids.
- When the auction is underway, you will be able to encounter the Electric current Bid.
- While bidding is all the same open up whatever Adventurer can identify a higher bid, and the Current Bid value volition change appropriately.
- If a college bid is placed a minute before the behest was to finish, behest will be extended for an additional minute.
- During that extra minute, if an fifty-fifty higher bid is placed, then the bidding will be extended for another minute.
- When the auctions closes and you accept the winning bid, the money you pledged for the bid will be consumed and you tin can receive your new item from "My Bid List."
- If y'all lost the bid, y'all can go back the money you pledged for your bid from "My Bid List."
- The first Regal Auction volition start on the following schedule.
- Imperial Sale House Hours:
[EU]
- iv/26(Thr) 15:00 UTC ~ 5/6(Sunday) 15:00 UTC
- four/26(Thr) 17:00 CEST ~ 5/6(Sun) 17:00 CEST
[NA]
- iv/27(Friday) 00:00 UTC ~ 5/7(Mon) 00:00 UTC
- iv/26(Thr) 17:00 PDT ~ 5/6(Sun) 17:00 PDT
- Click <Here> (available soon) to acquire all about Imperial House Auction!
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Items have been added for Imperial Sale House.
- [Club] Kzarka, The Lord of Abuse Summon Coil
- [Order] Karanda Summon Whorl
- [Guild] Nouver Summon Scroll
- [Social club] Ancient Kutum Summon Scroll
- [Gild] Muraka Summon Scroll
- [Guild] Tukar Laytenn Summon Scroll
- Talk to Royal Auction House NPCs in majuscule cities to place your bid.
- You can simultaneously bid for all items that are currently upwards for auction.
- The auction continues for x days. If a new loftier bid is placed 1 infinitesimal earlier the terminate, the bidding time will be extended past i minute.
- If the server becomes unavailable due to emergency maintenance or for other reasons, the behest fourth dimension will be extended accordingly.
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The titles for Renown Score has been edited to better depict the original development intentions.
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The Legend → The Great Ane
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The Bang-up One → The Noble Ane
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The Undaunted One → The Undaunted
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The score criterion text for The Smashing One (formerly The Legend) has been simplified and then that information technology doesn't overlap with other text.
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Stock-still the issue where the Max HP decrease debuff coming from a winning streak in Team Boxing sometimes did not reset.
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Fixed the issue where you could not move your character after exiting the spectator mode of Squad Battle'southward 1-on-i lucifer.
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Fixed the issue where opponents in Squad Battle were sometimes invisible.
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In the Private Boxing version of Arena of Arsha, the Max HP decrease upshot depending on the matches time lapsed has been removed. Instead, the aforementioned event will exist applied to Adventurers on a winning streak.
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The current circular volition exist displayed (numerically) in the Manage Matches window for Arena of Arsha's Individual Mode.
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Place of Origin volition be specified by the Transportation portion of the Receive Dispatch window.
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Fixed the upshot where even regular guild members could collect Indomitable Flags.
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Lodge Bonus organisation has been adjusted.
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Guild Bonus tin can now be given out from 1 ~ 4 dividend levels to i ~ x dividend levels. (dividend level can be set by the Lodge Master simply)
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Guild Bonus can be gear up to be distributed by checking either 'All' or 'Indv.' (Individual) option button. Note that the overall UI to set this has been changed to be more fitting for this purpose.
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You can check the 'All' pick button to set the dividend level en masse. All members who are checked as 'All' will be applied with the same dividend level you set.
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Cheque the 'Indv.' option button to set the dividend level individually.
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The Society Master can decide on which members will exist checked as 'All' and which members will exist checked as 'Indv.' in the same pool of guild members to receive the Guild Bonus.
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However, Social club Bonus range at max 40 percent of the entire social club fund will remain the aforementioned.
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The Guild Bonus distribution formula is as follows:
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Base Bonus amount = Gild Bonus amount (set by the Guild Primary) ÷ Total dividend level of each order member
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Actual receipt amount = Base Bonus amount × Set dividend level
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Let's say the Guild Master sets the Guild Bonus to exist distributed as 1,000,000 Silvers. The total of club members' dividend levels (ex. if 5 members have a dividend level of 10, 0, v, two, and three respectively, the total is xx) is to exist calculated first. Next, the base bonus would be calculated as l,000 Silvers which comes from ane,000,000 divided by 20 (the total level of guild members). Then the base bonus multiplied by the level of guild members respectively would determine on the final amount of Lodge Bonus received. And so a level ten Guild fellow member would receive 500,000 Silvers (50,000 Silvers (base bonus) * 10 (dividend level ready by the Guild Master)).
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[Organization]
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System bulletin that read 'The action combo used is invalid' in certain situations has been changed to the bulletin that reads 'Please try again in a moment.' To optimize the gaming environment, this system message will appear merely one time when this relevant state of affairs occurs.
Game World, NPC & Effects
[World]
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Stock-still the consequence where characters pass through some rocks or boulders in Gavinya Volcano Zone.
[NPC]
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Stock-still the camera glitch that happened while talking to some soldier NPCs in Glish.
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Stock-still the camera glitch that happened while talking to some Giant soldier NPCs in Heidel City.
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Fixed the consequence where the camera bending for NPCs Zirara and Virara were swapped.
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Fixed the issue where some NPCs nonetheless had generic unfitting names (Villager, Soldier).
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The navigation towards NPC Anne Laker, the Cadry Ruins node manager, will now work properly.
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Majestic Auction House Managers take been added to Velia, Heidel, Calpheon Metropolis, Altinova, Valencia Metropolis, and GrĂ¡na.
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When y'all Interact with Imperial Sale House Managers, you can utilize money from the Storage of the city you are in to bid at the Imperial Auction.
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Mounts
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A new mount transport system has been added where you lot can move your checked-in mounts and ships to different Stables and Wharfs
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Talk to the Stable Keeper or Wharf Manager NPCs where your mount or ship is checked in to use this function. Y'all tin can only transport your mounts to areas you lot have already discovered.
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If your mount has items in its inventory, the mount cannot be transported.
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Mount send costs 100,000 Silver, and it takes 10 minutes to be completed.
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In case of sailboats, you cannot movement it to areas where sailboats cannot exist placed, such equally a riverside.
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Fixed the event where player characters could go trapped in Epheria Frigate after changing servers while on the Epheria Frigate.
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Fixed the issue where it seemed like there was a gap betwixt the player character and the cargo of Epheria Sailboat when the character leaned on the cargo.
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The Instant Accel function of Peridot Forest Path Railroad vehicle will now exist displayed as a skill, Forest Rush.
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The basic stats of Peridot Woods Path Wagon have been improved as follows:
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Max Power: nine,000 > 40,000
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Speed: 100% > 105%
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Dispatch: 100% > 105%
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Plough: 100% > 110%
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Brake: 100% > 110%
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The Max Power Increment effect of Forest Path Carriage Embrace and Forest Path Wagon Flag has been improved as follows.
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The amount of EXP for horses connected to Peridot Woods Path Wagon will now be the aforementioned as the amount the horses get from Noble Wagon and Merchant Wagon.
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Fixed the issue where Arduanatt's wings sometimes disappeared upon using Instant Accel or jumping after Drift.
Class Changes
<All Classes>
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The event where Grapple worked once more afterwards a CC skill is practical twice has been fixed (in PvP).
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Damage Reduction Bonuses co-ordinate to Renown Score take been adjusted.
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This was adjusted to reduce the PvP residual differential among classes arising from Renown Score..
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From 610 and to a higher place, every +7 increment on the Renown Score would hateful +four in Harm Reduction Bonus
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PvP harm inflicted by each class has been adjusted as below (Arsha Server excluded).
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As Damage Reduction Bonus has been adapted with the Renown Score, PvP damage inflicted has also been changed accordingly.
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Residuum changes-to-come in next week's maintenance.
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The base damage of Air Attacks will meet a decrease. As Air Assail is difficult to activate compared to Downwards Assail or Back Assail, the increase in damage was greater. But this made ways for specific classes to take a college advantage and thus, nosotros'll reflect all things considered and make the necessary decrease.
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Due to the changes in CC skills, the base damage of a Grapple skill will likewise increase. Compared to other CC skills where the damage and CC result is applied altogether upon activation, most Grapple skills inflict lower harm and thus this will encounter an increase.
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CC skill method of Freezing will also modify. Currently, when Freezing is applied, CC count is not beingness applied properly so information technology will be inverse to exist counted the same fashion as other CC skills.
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More than realistic physics has been applied to all characters' capes and skirts/dresses.
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Visual hit furnishings for skills Razor Wind, Ultimate: Razor Wind, and Absolute: Razor Wind have been revised.
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Fixed the issue where the helmet portion of the Binari outfit looked unnatural while fishing.
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Fixed the issue where you could not use the skill Absolute: Severing Light in succession while mounted.
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Fixed the result where hits were non properly registered upon pressing LMB to switch to Blade gainsay stance while moving on a non-combat stance afterward learning Absolute: Slice.
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Fixed the issue where hits were not properly registered upon pressing LMB to switch to Bract gainsay opinion while moving on a non-combat opinion after learning Absolute: Piece
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Equipping Lahr Arcien Helmet with hair fashion No. 2, 5, 12, and xv (from the character customization screen) will at present look more than natural.
Quest & Noesis
[Quests]
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Fixed the quest Navigation to now piece of work properly for the following quests:
- Aboriginal Shrine
- Lawmaking of Gahaz Bandits
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Icons for the post-obit quests have been changed to fit the quest.
- Demand Natural Feed
- A Herb to Prevent Petrifying Disease
- [Gathering Lv. 48] Luck Test I
Interface Changes
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Icons for Renown Score Titles accept been added.
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The icons can be checked in Inventory (I) window.
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The blue highlight that represents the grapheme's Renown Score in the Renown score window has been adjusted to be displayed in its proper place.
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Stock-still the consequence where abnormal quest list was displayed upon choosing the Quest menu while using Black Spirit'south Guide part.
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Source: http://dulfy.net/2018/04/26/black-desert-april-26-game-update-patch-notes-2/
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